Contenido principal del artículo

Felipe A. Ochoa Silva
Universitat Jaume I
España
https://orcid.org/0000-0002-7897-5487
Biografía
Ricardo Chalmeta
Universitat Jaume I (España)
España
http://orcid.org/0000-0001-5490-7802
Biografía
Vol. 20 Núm. 2 (2020), Artículos, Páginas 242-261
DOI: https://doi.org/10.30827/eticanet.v20i2.16548
Recibido: Nov 2, 2020 Aceptado: Nov 2, 2020 Publicado: Nov 4, 2020
Derechos de autor

Resumen

Es necesario explorar formas innovadoras para que la sociedad tenga conciencia del futuro del planeta. Uno de esos instrumentos educativos son los juegos serios. Su objetivo fundamental es ofrecer conocimientos sobre el impacto social y medio ambiental de la actividad humana, y favorecer la aplicación y toma de decisiones enmarcadas en criterios económicos, ambientales y sociales.

 

Este artículo revisa la literatura reciente sobre juegos serios para la sostenibilidad, propone una nueva dimensión en la taxonomía para la clasificación de los juegos serios, muestra ejemplos de juegos serios para concienciar sobre diferentes objetivos del desarrollo sostenible, y realiza un diagnóstico de la situación actual proponiendo las líneas de investigación futuras para los académicos y los desarrolladores.

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