Aplicación y tendencias de los juegos serios como herramienta didáctica para la sostenibilidad

Autores/as

DOI:

https://doi.org/10.30827/eticanet.v20i2.16548

Resumen

Es necesario explorar formas innovadoras para que la sociedad tenga conciencia del futuro del planeta. Uno de esos instrumentos educativos son los juegos serios. Su objetivo fundamental es ofrecer conocimientos sobre el impacto social y medio ambiental de la actividad humana, y favorecer la aplicación y toma de decisiones enmarcadas en criterios económicos, ambientales y sociales.

 

Este artículo revisa la literatura reciente sobre juegos serios para la sostenibilidad, propone una nueva dimensión en la taxonomía para la clasificación de los juegos serios, muestra ejemplos de juegos serios para concienciar sobre diferentes objetivos del desarrollo sostenible, y realiza un diagnóstico de la situación actual proponiendo las líneas de investigación futuras para los académicos y los desarrolladores.

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Biografía del autor/a

Felipe A. Ochoa Silva, Universitat Jaume I

Grupo de Investigación en Integración y Re-Ingeniería de Sistemas (IRIS)

Departamento de Lenguajes y Sistemas Informáticos

Universitat Jaume I (España)

Ricardo Chalmeta, Universitat Jaume I (España)

Grupo de Investigación en Integración y Re-Ingeniería de Sistemas (IRIS)
Departamento de Lenguajes y Sistemas Informáticos
Universitat Jaume I (España)

Citas

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Publicado

04-11-2020

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Artículos